Music revision on classifications
- Created by: MorganGoodger
- Created on: 18-10-17 10:02
View mindmap
- Music
- Gaming music
- Key Characteristic (Early)
- Limited technology.
- Often used synthesizers.
- Limited instruments and parts.
- Monophonic or very basic polyphonic.
- Key Characteristic (Modern)
- Synthesizers still used.
- Music based upon motifs or short melodic ideas.
- More orchestral and choral elements.
- Background(Modern)
- Better technology means that games have more intricate parts.
- Better audio.
- Some games with full soundtracks.
- Key Characteristic (Early)
- Rock music
- Development
- More dominant by electricguitar
- Use of power chords(I and V)
- effects used on guitar such as distortion, feedback and reverb.
- Other instruments would include keyboard, synthesizers, vocals, drum kit, bass guitar and rhythm guitar.
- Hard rock
- Loud and aggressive.
- Dominated by power chords
- Glam Rock
- Theatrical and glitzy
- Easier to listen to than rock
- Performers dressed up in spangly catsuits
- Development
- Film music
- Repetition
- Repeated sections of music used to link different parts of the film.
- Leitmotif can be transformed to reflect what is happening. e.g key rhythms.
- Composition Tricks
- Minor or dissonant chords
- Low pitches in brass create a dark feel
- Suspensions that do not resolve building tension and make you think danger is near.
- Repetition
- Gaming music
Comments
No comments have yet been made