Shot/Reverse Shot - most common, can see emotions and reaction, mimics natural flow of conversation
Eye Line Match - you see what the character's looking at after you see their rection, creates suspens, however not using it creates even more suspense
Action Match - an action begins in one shot and continues/completes in another
Jump Cut - camera moves very slightly inbetween shots of the same thing, suggesting passing of time
Cross Cutting/ Parallel Editin - cutting between action, used if there is a multi-stranded plot
Insert - emphasises a differnt aspect of the action ( already in the master shot) due to different framing. Cutaway - emphasises a different aspect of action (not in the master shot) due to different framing
Things you can always talk about in editing - screen time (the amount of camera time a character is) and the pace of editing
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