Metamorphosis Live Theatre Evaluation
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- Drama & Theatre Studies
- Live Theatre EvaluationAdaptation of Kafka's Metamorphosis by Splendid Theatre's Kerry Frampton
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- Created by: PartiTree
- Created on: 18-04-18 10:52
Details
What: Metamorphosis
(Adaptation of Kafka's Metamorphosis by Splendid Theatre's Kerry Frampton
At: Stroud High
On: 17.1.18
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Overall Style
Brecht:
- episodic structure
- make the audience think about moral questions
- non-naturalistic (it would be hard to naturalistically create a giant bug)
Berkoff:
- to show different characters (there were only three actors and minimal costume changes)
Stanislavski:
- used to find the truth of a character (when they dropped the facade of a character and we connected with them)
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Characters
Main:
- three narrators
- Greta Samsa (most invested in Gregor)
- Johanna Samsa
- Bernard Samsa
Supporting
- Gregor Samsa (of low status)
- Gregor's Boss (of high status)
- Alarm Clock
- The Woman
- Three Bearded Men (of high status)
- Wardrobe
- Charwomen (of low status)
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Introduction to the Family - Bernard
Physical Skills:
- heavy gait
- bent knees
- arms out in a circle, but hands not touching (show that he's overweight)
- angry facial expression (furrowed brow, jaw forward, flared nostrils and face in a grimace)
Vocal Skills:
- manly voice (loud, husky and rough)
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Introduction to the Family - Johanne
Physical Skills:
- stiff posture
- walks on tip toes (as if in heels)
- high brows
- constantly smiling, but it doesn't reach her eyes (wide smile showing all teeth to appear happy and satisfied)
Vocal Skills:
- posh accent (cut glass accent)
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Introduction to the Family - Greta
Physical Skills:
- bouncy gait (bounce while walking)
- permanently smiling (naïve and innocent, contrasts Johanne's smile)
Vocal Skills:
- happy tone
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Tour of Gregor's Room - Alarm Clock
Physical Skills:
- arms out to create a more rounded figure
- lowered stance to appear smaller
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Tour of Gregor's Room - Wardrobe
Physical Skills:
- arms open used them to show doors opening and closing
- bent knees and legs spread to create a larger figure
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Tour of Gregor's Room - The Woman
Physical Skills:
- didn't move legs (the woman is stuck in painting)
- held the cloth like a dress to appear more feminine
- exaggerated hand gestures
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Shame Masks
Vocal Skills:
- heavy breathing
- low volume (but with microphone)
- slow pace
- monotone
Effect:
- shows that they should be ashamed of what they've become (dehumanizes them)
- allows us to pity them for what they've become as well as compare ourselves to them (morality play)
- used to hide the fact that the parents know and are ashamed about Gregor
- they don't want to face the reality and severity of the situation
- shows their true feelings beneath their facade
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Design Style
- very bare so it doesn't look like a naturalistic house (is very impersonal)
- minimalistic (few props which are repurposed)
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Introduction to the Family - Set
- cloth used as a table (to hide Greta until her entrance - like a wall separating two rooms)
- pride badge (taken away to show his hidden shame)
- shame masks
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Tour of Gregor's Room - Set
Rope:
- used for imagery - prop is reused for multiple purposes (made a table, a window, a small table and a photo of Gregor)
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Am I Normal Interlude? - Props
cards with questions on asking: 'Am I Normal?'
- engages the audience (has an audience member come up and read the card and all of the audience answer)
- links into the morality play
- offers a moment of comic relief after a tension filled scene
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Narrators - Costume
- round brown glasses
- effectively showed transition between characters and narrators
- makes them appear more intelligent (stereotype) as if they know more than us and the characters
- detaches them from the play (acts as a type of mask)
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Clothing - Costume
- all characters wore bland costumes which were beige and boring (makes them seem more normal as they don't stand out or draw attention to themselves)
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Bug Noises - Sound
- recorded at the beginning
- use of mic and loop pedal
- ties into Brecht and breaks the fourth wall / gets rid of it entirely
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Interlude Music - Sound
- removes the audience from the action
- used after a tense scene as a method of comic relief
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